People have been begging for an Assassin’s Creed game based in Japan, and it’s finally happening.
Assassin’s Creed Shadows, will release on November 15.
I can’t bloody wait!!!!!
As Naoe and Yasuke, players can master two complementary playstyles, with each character featuring their own progression paths, skills, weapon options, and stats. Whether they embrace Naoe’s stealth skills or Yasuke’s combat prowess, players will have plenty of ways to approach objectives. With Naoe, they will experience refined infiltration mechanics, using light, noise, shadows, and changing surroundings to avoid detection. With Yasuke, they will be able to take on larger groups of enemies with brutal precision.
The game will let players explore a vast open world with a variety of landscapes evolving through weather and seasons. From spectacular castle towns and bustling ports to peaceful shrines and pastoral landscapes, feudal Japan comes to life with unprecedented dynamism built from the ground up with the latest version of Anvil engine and the power of new-gen consoles.
In this troubled period, information is key and will be at the heart of the renewed exploration mechanics. Players will build their own spy network to unveil new areas and hunt down targets. Allies with highly specialized skills and abilities can also be recruited to help during missions. The creation of their own customisable hideout will enable players to enhance their network and train their new crew. From base building and layout to decorations and accessories, they will be able to craft a unique place to call home.
The first gameplay trailer will land in June, and I can’t wait!