Amie Wolken, former Studio Director of Wētā Workshop’s Game Studio, is the new CEO of Mini Metro developer Dinosaur Polo Club.
Author: Matt Ryan
Nonograms (aka Picross) are good. Story of Seasons is good. So it follows that Piczle Cross: Story of Seasons should be good, right?
With Rise of the Ronin, Team Ninja tackles its most ambitious project yet, in terms of both game design and historical narrative—and delivers.
There are a lot of shoot-’em-ups on Switch. Literal hundreds. A lot of all-time greats among them, too: Mushihimesama, Crimzon Clover, Darius, Aleste, Tiger Heli, Cotton … the list goes on. So the bar to being called “one of the best shoot-’em-ups on Switch” is a high one, to say the least. Dead End City is one of the best shoot-’em-ups on Switch. Imagine Mad Max as a vertically-scrolling arcade shooter. Instead of spaceships and fighter jets, you’ve got heavily-armed muscle cars—“Chariots”. Instead of space stations and warzones, you’ve got a post-apocalyptic desert wasteland ruled over by a ruthless gang…
By holding true to its vision, The Lost Crown breathes new life into the beloved but long-dormant Prince of Persia franchise.
Nepenthesys reminds us that while arcade shoot-’em-ups are often simple in design, there’s a nuance to them that’s not easy to get right.
Galaxy AI is the New Big Thing for Samsung’s new flagship phones. Is it enough to make an upgrade to the S24 Ultra worthwhile?
Another classic shoot-’em-up comes to Switch in The Legend of Steel Empire, showing how timeless even simple concepts can be.
From the makers of Rabi-Ribi comes Tevi: a more ambitious, more refined take on the bullet hell metroidvania.
The newest Rise of the Ronin trailer revels in Nioh-style combat, Tenchu-esque stealth, and a branching narrative with shades of Shinobido.